![]() It does require a bit more patience in identifying targets, more accurate shooting without the assistance of a variety of high-tech scopes and sights, and it tacks on a campaign exclusive health bar for Daniels that requires constant attention, but enemies still drop fast and I still needed to keep constantly moving to stay alive. ![]() Taking a step away from a long stint of futuristic shooters – including last year’s far-future Infinite Warfare – this Call of Duty understandably loses a lot of the past games’ verticality and speed, but that’s not to say that combat is slow. Since then, the franchise experimented with modern warfare before moving onto future wars that included bigger, and faster gameplay experiences.“The 1944 European setting definitely provides for an interesting Call of Duty experience. The last time Call of Duty visited the European theater was back in 2008 with Call of Duty: World at War. Or maybe Call of Duty already crossed a point of no return after the more modern settings of the franchise. ![]() After such a long time away from the more classic setting (and classic feeling) of Call of Duty, fans are mostly debating whether or not stepping back into the past is a step forward for the franchise. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.Ĭall of Duty WWII finished one beta this weekend and players are mostly torn over the classic experience Sledgehammer Games is gunning for with the first Call of Duty game set in World War II in almost nine years. ![]() This article first appeared on USgamer, a partner publication of VG247. ![]()
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